Phil Spencer
Executive vice president of gaming—Microsoft
Sessions:-
Build communications that inspire action, build trust and bolster relationships
Track 1 + Track 2 + Track 3
Phil Spencer is executive vice president of gaming at Microsoft. In this role, Spencer is accountable for leading Microsoft’s gaming business across all devices and services. With his team and game development partners, Spencer continues to push the boundaries of creativity, technical innovation and fun across gaming genres, audiences and devices. Spencer is both a passionate gamer and seasoned gaming executive serving more than 15 years in the gaming industry leading global business, creative and engineering teams. Spencer has held various roles across Microsoft including head of Xbox, corporate vice president for Microsoft Studios, and general manager of Microsoft Game Studios EMEA. In these roles, Spencer led the Xbox organization with the launches of Xbox One S and Xbox One X and the acquisition of Minecraft. He influenced blockbuster game franchises including “Halo,” “Gears of War,” “Forza Motorsport” and Microsoft Publishing. He also led the expansion of cross-platform gaming with Xbox Live, which now counts more than 50 million monthly active users. Spencer currently serves on the board of Entertainment Software Association and of First Tee of Greater Seattle.